Level and Game Designer
Frogoth is a movement-focused 2D platformer. Play as a magical frog exploring a dark, gloomy city. Outsmart enemies by using movement to draw shapes to defeat them.
Paper prototypes were created for the level design to get a feel for the scale, and to help with brainstorming and trying out different ideas.

Tile maps were used during the implementation process to enable the flexible and rapid construction of levels. This reduced the amount of environmental artwork required and enabled us to respond quickly to player feedback.






