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Spark's Way Home

Level Designer

Spark's Way Home main screenshot

Project Overview

Sparks Way Home is a beginner-friendly and charming 3D platformer about a curious lightning bolt that fell from the sky. Explore a peaceful, ancient temple, solve puzzles, and reactivate forgotten mechanisms to guide Spark through a beautiful, atmospheric world—and help him find his way home.



Genre: 3D Platformer
Engine: Unity
Tools Used: Unity + Probuilder, Google Suite, Miro, Trello, Perforce
Team Size: 7
Duration: 10 Weeks
Platform: PC
Release: August 27, 2024
Player: 1
Type: Student Project (2. Semester)

Responsibilities

Level Design

  • Level layout and puzzle design
  • building level Blockouts
  • working with custom level editor tools
  • designing and developing cutscene

Set Dressing

  • Set dressing and realizing levels with artists
  • setting and baking lights
  • reworking and fixing collision

Screenshots

Spark's Way Home screenshot 1
Spark's Way Home screenshot 2
Spark's Way Home screenshot 3
Spark's Way Home screenshot 4
Spark's Way Home screenshot 5
Spark's Way Home screenshot 6

Skills

Hard Skills

  • Unity
  • Probuilder
  • Level Design

Soft Skills

  • Conflict resolution
  • Negotiation

Learnings

  • experience in 3D Level Design
  • Adaptability
  • importance of Design first or Art first workflow
  • How to NOT overscope
  • Perforce