Moritz Stephan Portfolio

Designing immersive gameplay experiences that captivate and inspire. As a Game and Level Designer, I specialize in crafting dynamic and intuitive levels that drive player engagement, encourage exploration, and create a seamless gameplay flow.

My Projects

Frogoth screenshot

Frogoth

Level and Game Designer

Frogoth is a movement-focused 2D platformer. Play as a magical frog exploring a dark, gloomy city. Outsmart enemies by using movement to draw shapes to defeat them.

Spark's Way Home screenshot

Spark's Way Home

Level Designer

Sparks Way Home is a beginner-friendly and charming 3D platformer about a curious lightning bolt that fell from the sky. Explore a peaceful, ancient temple, solve puzzles, and reactivate forgotten mechanisms to guide Spark through a beautiful, atmospheric world—and help him find his way home.

Ultranatural screenshot

Ultranatural

Level and Game Designer

Ultranatural is a fast-paced arena shooter set in a cyberpunk world inspired by Blade Runner. Players compete in high-speed, intense battles across neon-lit cityscapes.

About

Moritz Stephan Profile

Game and Level Designer

Game Design
Unity
Unreal
Godot
Level Design